using LFramework;

public class UISceneLoadingCtrl : UICtrlBase
{
    private const string MainWindowPath = "Assets/Download/Prefab/UISceneLoading/UISceneLoadingWindow.prefab";

    public override UIGroupType GroupType => UIGroupType.Normal;

    public override void Open()
    {
        AddNeedResources(MainWindowPath, UIResourceType.UIWindow);
        base.Open();
    }

    public override void Close()
    {
        base.Close();
    }
}
